Media installation, 2024
Programmed generative eye, camera, painted window frames, carpet
Machine Gaze is a media installation built around a programmed eye that opens, closes, and changes from within. In the exhibited version, a small camera captured the viewer standing in front of the work and returned the image through the eye as manipulated, thermal-like footage. The viewer appears inside the image system as a distorted trace, seen through a machine-like visual filter.
The installation combines this feedback loop with hand-painted window frames based on AI-generated imagery. These painted elements move synthetic images from screen output into surface, frame, and architectural space. Digital distortion is translated into manual form, linking machine-generated images to the older structures of looking carried by windows, thresholds, and painted surfaces.
The work brings together symbolic images of the eye, live capture, synthetic image production, and material translation. Through these elements, Machine Gaze treats looking as a process in which images are captured, transformed, returned, and shifted between digital and material forms.


